As some of you know I've been producing a Podcast with some friends lately.
Ok, were generally all in different places, recording Zoom chats. Although we've done a few bits sitting in the garden, two guys speaking into two mics. The bleed between the mics really makes the conversation feel livelier.
Can anyone thing of a clever way or simulating this?
Simulating mic bleed.
Re: Simulating mic bleed.
Not quite the same, but I once read a blog post on how to simulate room mics with judicious use of delay - https://blog.presonus.com/index.php/201 ... tudio-one/
awesome youtube comment of the day
Lol it's still less satanic than whatever rituals Katie Perry and Taylor Swift do in their performances.
Lol it's still less satanic than whatever rituals Katie Perry and Taylor Swift do in their performances.
- vomitHatSteve
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Re: Simulating mic bleed.
I'd think of two ways to do it:
1) create a reverb impulse of the room you want to simulate and apply some of that to ever track
II) stereo delay and eq
1) create a reverb impulse of the room you want to simulate and apply some of that to ever track
II) stereo delay and eq
Re: Simulating mic bleed.
I tried an impulse. Just sounded like they all had a bit of echo. I'll try stereo delay. Interesting idea.vomitHatSteve wrote: ↑Tue Jun 16, 2020 11:52 am I'd think of two ways to do it:
1) create a reverb impulse of the room you want to simulate and apply some of that to ever track
II) stereo delay and eq
- vomitHatSteve
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Re: Simulating mic bleed.
Maybe try multiple impulses?
Now that I think of it, the most accurate way to simulate mic bleed from a band in the room is to impulse every instrument's relationship to every other one:
Figure out where each instrument would be in a band setup. Place one of the mics. Go to each other instrument's location. Clap; build an impulse from it. Apply that impulse to that instrument.
Now that I think of it, the most accurate way to simulate mic bleed from a band in the room is to impulse every instrument's relationship to every other one:
Figure out where each instrument would be in a band setup. Place one of the mics. Go to each other instrument's location. Clap; build an impulse from it. Apply that impulse to that instrument.
- Bubba
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Re: Simulating mic bleed.
As Steve said first off, I would pick a short, room-sized reverb - most reverb vsts have a drum room preset or similar - and stick all the voices in it. I think the key is to keep the effect very, very low. Even if you were all in the same room together, most of you would be fairly close-miked.
Haggard Musician